Screens of tomorrow: a guide
for content driving change

Screens of Tomorrow is a movement initiated in early 2022 by a hundred French audiovisual and film professionals who want to tell stories that highlight a more inclusive and sustainable society in their fictions. Together, they created a guide to help industry professionals question the role social and environmental issues play in the stories they tell.

The guide was adapted and updated in 2023 by professionals in the video game industry (studios, publishers, associations and experts). It allows to reflect upon the representations conveyed by video games and their environmental impact without being dogmatic or hindering creativity.

This non-profit collective approach was initiated by Sparknews (the organisation behind the Screens of Tomorrow audiovisual movement) in partnership with the French National Video Game Union (SNJV) and the support of the French National Agency for Ecological Transition (ADEME).

The guide

This guide can be used for all types of games. These games retain the codes of successful games and help to raise public awareness by normalising sustainable and inclusive behaviours.

This guide is intended for creative teams as well as those occupying publishing and support roles. It includes a questionnaire and resource centre to promote dialogue between teams, so everyone can take action within their own context as part of a collective, industry-wide approach.

The two-part guide first prompts users to reflect upon the creative elements that can enrich a game’s narrative and gameplay while helping to develop new references for players. Next, it addresses the environmental and social responsibility of studios and games to limit their impact.

The resource centre

This resource centre allows you to deepen your knowledge of social and environmental issues and how they are represented or addressed within your industry. It provides access to a non-exhaustive library of reports and studies that address these issues. It also introduces tools, organisations and experts you can call upon to take the next step.

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With the support of

Aude Mazereau

Lead Game Designer – Production at Gameloft

Thomas Planques

Co-founder of Game Impact