Napoleon vs Marie-Antoinette: Gender Stereotypes in Video Games Consumption and Their Reproduction in Game Narratives – 2023

Published in 2023, this study was conducted by Guergana Guintcheva, Hager Jemel-Fornetty and Laura Lacombe, members of the Diversity & Inclusion Board of EDHEC Business School in Lille. It provides a qualitative and quantitative exploration of the gender stereotypes depicted in the narratives of role-playing games and how they are perceived by players.

A few key figures

5%

of video games offer players the unique opportunity to play female characters. 21% allow players to play male characters.

12.9%

of the characters in the video game Assassin’s Creed are female. The remaining 87.1% are male.

65.4%

of character speaking time in the video game The Witcher is occupied by male characters. The remaining 34.6% is occupied by female characters.

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